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June 02, 2023, 07:36:59 PM

Author Topic: MissouriUSA_revised  (Read 6063 times)

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Offline jb3pc4sale (OP)

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« Last Edit: August 22, 2014, 09:22:49 PM by jb3pc4sale »







 

Offline robroy33

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Re: MissouriUSA_revised
« Reply #1 on: August 21, 2014, 04:19:48 PM »
I posted this question on the Final post since this wasn't up yet. My apologies for that.  What is the crop in field 37 across the farm?  When I go to see what crops a which on the information page most of the crops have the same color.  Like cotton and clover have the same color pallet and so does some others.  I feel like I just confused myself here, ha!  Great map by the way.  I noticed that the trees looked different.  Also noticed that the mechanics shop was removed from location by the tractor dealership.  Was that removed completely or relocated?  Already though a huge six star rating. 
 

Offline jb3pc4sale (OP)

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Re: MissouriUSA_revised
« Reply #2 on: August 21, 2014, 05:24:28 PM »
The field across from the farm is sudangrass, if you going to make it into chaff you need to add it to the Krone 1100 or like it is:  <grainTankFruitTypes fruitTypes="chaff grass_windrow alfalfa_windrow clover_windrow alfalfa sudangrass maize_windrow sweetCorn_clover" />


and to the easy collet or the orbis this:  <fruitTypes fruitTypes="maize corn  sudangrass sunflower sweetCorn"/>

    <convertedFruits>
        <convertedFruit input="maize" output="chaff"/>
      <convertedFruit input="corn" output="chaff"/>
      <convertedFruit input="sudangrass" output="chaff"/>
      <convertedFruit input="sunflower" output="chaff"/>
      <convertedFruit input="sweetCorn" output="chaff"/>
    </convertedFruits>

You need to unzip add that to what you need to the xml file, and zip  back up. Remember to always have a copy so you can start over and get it right.
The Missouri USA tested and the Four Acre Farms mods work with map.







 

Offline robroy33

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Re: MissouriUSA_revised
« Reply #3 on: August 21, 2014, 05:30:51 PM »
Yup sudangrass was right.  I found out before I read your reply by using a JDcombine mod that harvest that.  I've never seen sudangrass before, is that what it looks like?  Anyway thanks for the response.  Am happy that I gave this top rating.  Now if there was a way to make a cotton compactor and a cotton hauler than I would be sittin pretty. 
 

Offline bishup_02

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Re: MissouriUSA_revised
« Reply #4 on: August 22, 2014, 08:08:29 AM »
I was just curious, does t his version of the map have weeds in the fields? I'm not sure what version I have been playing but when you first start out the fields are covered in weeds. I like the extra work with having to spray it makes things more realistic. The problem I was having with the version I use is if you spray the weeds in the first growth stage they will not come back the next time you plant the field. I read somewhere that if you plow the field before you plant again they Will return but I haven't noticed where that makes much of a difference. Thanks for the information. Looks like a great map with the recent changes. (y)
 

Offline jaypay8

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Re: MissouriUSA_revised
« Reply #5 on: August 22, 2014, 08:25:46 AM »
Is anyone else getting a missing door trigger message at the Beef barn?
 

Offline jb3pc4sale (OP)

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Re: MissouriUSA_revised
« Reply #6 on: August 22, 2014, 08:43:15 AM »
Yea, it says that but look it say to open with o and the door opens
Is anyone else getting a missing door trigger message at the Beef barn?
.

Post Merge: August 22, 2014, 08:44:41 AM
I was just curious, does t his version of the map have weeds in the fields? I'm not sure what version I have been playing but when you first start out the fields are covered in weeds. I like the extra work with having to spray it makes things more realistic. The problem I was having with the version I use is if you spray the weeds in the first growth stage they will not come back the next time you plant the field. I read somewhere that if you plow the field before you plant again they Will return but I haven't noticed where that makes much of a difference. Thanks for the information. Looks like a great map with the recent changes. (y)

There is no weeds in map. If you want weeds you  need to add.







 

salterfarmer5

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Re: MissouriUSA_revised
« Reply #7 on: August 22, 2014, 02:11:50 PM »
what is the "missing corn in l10n_en.xml" and what does lime do?
 

Offline jb3pc4sale (OP)

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Re: MissouriUSA_revised
« Reply #8 on: August 22, 2014, 06:00:11 PM »
what is the "missing corn in l10n_en.xml" and what does lime do?

I had to re upload the map I fix a few things and I had the fruit register lua  wrong I have fix it and now it is good to go. Sorry, so you need to re download the map so it will work right.
« Last Edit: August 22, 2014, 09:25:21 PM by jb3pc4sale »







 

Offline TitanII

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Re: MissouriUSA_revised
« Reply #9 on: August 24, 2014, 01:55:28 PM »
How do you harvest some of the nontraditional crops in the newest Missouri map?
 

Offline farmboy2750

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Re: MissouriUSA_revised
« Reply #10 on: August 24, 2014, 02:17:56 PM »
Im trying to plant. I've added plant types to the horche Pronto xl planter xml file but some crops don't show up
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Offline jb3pc4sale (OP)

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Re: MissouriUSA_revised
« Reply #11 on: August 24, 2014, 06:26:12 PM »
How do you harvest some of the nontraditional crops in the newest Missouri map?

You will need to find the mods that for Missouri USA tested and the four Acre Farms mods they are at http://www.modhub.us/category/farming-simulator-2013-mods/ posted by RearDairyFarmer. They are set up to work with this map.







 

Offline tshoe

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Re: MissouriUSA_revised
« Reply #12 on: August 25, 2014, 07:20:02 AM »
maybe my favorite  have tried several times get to certain point and map will no longer load very frustrating, any ideas
 

Offline jb3pc4sale (OP)

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Re: MissouriUSA_revised
« Reply #13 on: September 01, 2014, 02:44:52 PM »
MissouriUSA_revised




http://www.americaneaglesmodding.com/index.php?action=downloads;sa=view;down=941

The farm is center in the middle of the map and the default vehicles is right across the road from the main farm.
The map has one town with working stop light and the 2 trains in the map and a airport with flying airplanes and a heliocopter.
You have dairy cows, sheep, chickens, pigs, beef, and horses to buy and sell along feeding and watering.
The map has changed over time I put in 3 new gas stations, added a farmer market.
A farm silo for blackeyepea, peanut, sweet potatos red beets sweet corn carrot.
I added in kalk/fertilizier silo around the map, the trigger work and I plainly posted sign telling which is kalk/lime and fertilizer silo.
You have sell places for you grain around the map one west end of town you one north west. One north east of town. One south east and the last one south west at the equine stables.
I replace the MapSiloBand with the digital readout display. I move some things around and replace somethings.
The crops are: wheat, barley, canola (rape), maize, soybean, oat, rye, greenwheat, cotton, sunflower, sorghum, sudangrass, alfalfa, clover grass, potato, sugarbeets, sweet corn, peanut, blackeye pea, carrot, red beets, sweet potato, rice, millet and dinkel.
I want to think KJ981300, and slopoke7166, on the first release of the map. On the Missouri final fix flashfarmer42

clover, sudangrass,  lime,manure(GuelleMistMod), AllInOneSilo, extras, FertilizerFructRegestrierung, GMM_Reg, herbicide, Manager, woolPattetteCollector, and etc.
No weeds


The Missouri mods and the Four Acre Farms will work on the map.
In the RAR they are the map and the other mods to make things work in the map, so you will need to unzip and than put in mods folder.


Credits:
ballenlager-by-Ka88
Blockhaus-Released by: www.schwabenmodding.bplaced.net Im Rahmen des Schwabenmodding Adventskalenders 2011 :)
grain bin pack by: ThompsonM06
covered grain station by: Scorpion210
watermod english by: chief86
pig mod english by: chief86 Marhu
wool pallet collector v1.3.1 by chief86 Marhu
all farm fenceing and world bound for maps is by: sandgroper
feedmill by: hermit23 from map USA_FARM
NI Modding Map Objects by rh
bale shredder by tomekss80
cattle sheds by Neurotek
livestock market by Neurotek
mud grooves by nilins14
cow shed by Sisu Polaris
cotton factory by devil revenge
blackeyePea peanut by jb3pc4sale
round bale feeder by ThatKid-96
sheep barn by john magne
Silo Meindl by trucker1245
cow currol by cacamania
tower silo, american dairy barn by Axel_of_Sweden
beef cows from Rinderzucht by FRANK CADILLAC re-skinned by jb3pc4sale
ball bearing mod v1.0 by Steffen30muc
beef cattle v1.0 by Ls-2013Modding, Timber131, Marhu
rustic pack of american barns by Feterlj
outdoor silos by MFG maser789
workshop misc. by JauchenPaule
huhnerstal by manu ya
sack of potatoes added by Jens002 english version by jb3pc4sale
workshop shed kit v1.0 beta by Livestyler Berty John Deere 6930 JauchenPaule  Blacky_BPG KundS Modding
street signs by tom redone by jb3pc4sale
oil pumps by Germany Community Group@martinbigM500 Original by Giants
dealer pack v 1.0 by SLJ-AGRAR ZZZ_multiMowingZZZ_multiMowing
blackeyePea and peanut is the carrot and onion stock v1.0  I think the orginal is from Gaints
concrete silo by gaints Wellano920
Pigs Slaughterhouse v 1.0 Javier007
shed v 1.0 by germany community group
mobil gas station orginal by script : LS-Landtechnik Alex2009 texture: jb3pc4sale
water station v3
basin v2 by c0sMyNN
simple tube by  Ferguson Freund
cutting tool shielf v1.0 by Grüßchen bonzai_micha
foodStorage_V3.1 MapSiloBand by dajoun tunisia script by Marhu
Aral Tankanlage/double ammonia (fertilizer) tanks by Modell : DESCH texture by jb3pc4sale
 Pioneer and dekaulb pallets textures by jb3pc4sale
gardencenter v4 by Ihr BauerBernd/SLP20131 some textures and some things added by jb3pc4sale
other seed pallets and fertilizers by SF_unpack_me by Wellano920
uelle und Mist Mod....................../Marhu/TMT
WoolPaletteCollector...................../Marhu
MapSiloBand Neu........................../Marhu
Schweinemastanlage Neu............./Marhu
Antonov AN2 v 2 .........................../delta (Zier Model/Spline)
Hewaaa: Pferdestall
Danke an alle Modder white hogs
RootCrop Storage by JohnDeere1952
Heliport
Autoren:   Schwaki[112TEC
Bluebaby210: MapAmpeln
 AAA01_InGameMenuEnhancement                  (c)BlueTiger/Company Team-SUB7
Peanut,blackeyePea, sweet Potato, red beets, carrots textures used in map is by RealDairyFarmer
If I forgot anybody I'm sorry.









 

 


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