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January 29, 2020, 08:06:01 AM

Author Topic: help with default tater barn  (Read 1128 times)

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Offline Mutt (OP)

help with default tater barn
« on: June 28, 2013, 12:22:11 PM »
OK the problem I'm having is that no matter what map I open up in GE the default polebarn storage (tater barn) the texture for the potato an sugarbeet pile is white.  I noticed  this on a map I'm making, but now I have checked a few different maps an the same thing. the piles are white with error that basically says cant load resource.. even if I open up just the polebarn in GE it is white.. funny thing is the conveyor that moves the tater an beets has its textures.. i left them  on my map from the base map an just moved them all to where i wanted them
 

Offline Sivy

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Re: help with default tater barn
« Reply #1 on: June 28, 2013, 12:34:41 PM »
Have you followed the path that the error is giving to make sure that the image is in that location ? Does seem weird you are getting this error by opening the default map in GE?





 

Offline Mutt (OP)

Re: help with default tater barn
« Reply #2 on: June 28, 2013, 12:46:01 PM »
OK I finally got it to work.. basically had to take GE all the way back into the original map in its original folder to find a good version with no errors. extracted it with all files to my desktop. then I opened it up in GE from it new location it worked. I then copied that new folder into my models, an it failed. crap same thing.. so I opened up the good copy from desk top an extracted that with all folders into the models folder into my map, now it works...

for me to try to figure out the file paths an what is missing is like trying to teach a ol dawg new tricks..  thanks for the help...

mutt
 

 

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