American Eagles Modding Forums


Hi! You are currently viewing forum as a guest. For more features please login or register!

Member Login



Lost your password?

Forum Stats

Latest Member


Not a member yet? Sign Up!



*



June 05, 2020, 07:42:27 AM

Author Topic: Animals  (Read 638 times)

0 Members and 1 Guest are viewing this topic.

Offline richborba1 (OP)

  • Jr. Member
  • *
  • Posts: 73
Animals
« on: August 24, 2019, 04:31:39 PM »
I am wanting to edit a map and I can not figure out how the animals work.  There are no navi meshs.  Also, how do you make things placeable in game.  I want to be able to sell my house and build a bigger one but can't seem to find anything on it.
 

Offline JohnDeere1952

  • Administrator
  • ScreaminEagle
  • *
  • Posts: 3558
  • Thanked: 152 times
  • Search the Book of the Lord . . . Isaiah 34:16 (
Re: Animals
« Reply #1 on: August 24, 2019, 07:18:48 PM »
I am wanting to edit a map and I can not figure out how the animals work.  There are no navi meshs.  Also, how do you make things placeable in game.  I want to be able to sell my house and build a bigger one but can't seem to find anything on it.
The nav meshes are built into animal placeables.

Wait for the Lord; be strong and take heart and wait for the Lord. Psalm 27:14






 

Offline hoot

  • Eagles Club
  • Sr. Member
  • *
  • Posts: 207
  • Thanked: 58 times
  • If it's stupid but works, it ain't stupid.
Re: Animals
« Reply #2 on: August 25, 2019, 06:06:15 PM »
Also, how do you make things placeable in game.  I want to be able to sell my house and build a bigger one but can't seem to find anything on it.
Hi, to make the house a placeable cut and paste it into the placeholders transform in the scenegraph.  Objects in that transform will appear in the editor but not in the game.  That way you can position the house where you want it to be.  Then take that position information (the translate and rotate X,Y, Z) and use it to load that house in the file defaultItems.xml.  That is the file that loads placeables in the game.
Code: [Select]
<item className="FarmhousePlaceable" filename="data/placeables/mapUS/farmBuildings/farmHouse.xml" position="534 8.9 -66" rotation="0.0000 -60 0.0000" defaultFarmProperty="true" farmId="1"/>
If you have defaultFarmProperty="true" then the house will only be loaded for a New Farmer career.  If it is false then it will be loaded for all career modes.
 

 

Related Topics

  Subject / Started by Replies Last post
1 Replies
1181 Views
Last post December 21, 2015, 12:45:30 PM
by NOR3MSTI
3 Replies
1230 Views
Last post July 10, 2017, 05:06:11 PM
by JohnDeere1952
4 Replies
1324 Views
Last post August 01, 2017, 05:48:50 PM
by caseman83
0 Replies
691 Views
Last post November 12, 2018, 10:27:02 AM
by jb3pc4sale
0 Replies
523 Views
Last post August 24, 2019, 07:20:13 PM
by JohnDeere1952

Powered by EzPortal