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December 14, 2018, 03:00:41 AM

Recent Posts

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1
Modding Help / Re: AnimatedObject.lua for FS 19
« Last post by blueweb on Today at 02:06:26 AM »
This works now, btw.  But it has been changed from AnimatedObjects to AnimatedMapObjects.  So, it works the same way as in 17, but you need to change the onCreate from AnimatedObject.onCreate to AnimatedMapObject.onCreate.  Point to the XML as usual.
2
Modding Help / Re: FS19 map making
« Last post by am98712 on December 13, 2018, 02:03:49 PM »
Well I have figured out the sell point triggers thanks to some videos. But has anyone figured out how to put in gate triggers, I am guessing they are similar to the way you have to put in selltriggers and all. Also what about anyone doing the cow mesh. I watched a video about doing it with a placeable but that seems stupid.
3
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by jb3pc4sale on December 13, 2018, 01:55:05 PM »
If you can I will make the files for unloading, filling and etc. for us
4
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by jb3pc4sale on December 13, 2018, 01:52:31 PM »
I just found up that we can write the name like this
<fillType name="ALFALFA" title="Alfalfa" showOnPriceTable="true" pricePerLiter="0.313" >
            <image hud="Huds/hud_fill_alfalfa.png" hudSmall="Huds/hud_fill_alfalfa_sml.png" />
            <physics massPerLiter="0.50" maxPhysicalSurfaceAngle="15" />
            <pallet filename="$data/objects/pallets/fillablePallet/fillablePallet.xml" />
        </fillType>
then it is correct in the menu
That works, now see if you can plant the alfalfa and please let me know. We are all learning so you are doing good keep up the good work.
5
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by nielsen362 on December 13, 2018, 01:45:00 PM »
I just found up that we can write the name like this
<fillType name="ALFALFA" title="Alfalfa" showOnPriceTable="true" pricePerLiter="0.313" >
            <image hud="Huds/hud_fill_alfalfa.png" hudSmall="Huds/hud_fill_alfalfa_sml.png" />
            <physics massPerLiter="0.50" maxPhysicalSurfaceAngle="15" />
            <pallet filename="$data/objects/pallets/fillablePallet/fillablePallet.xml" />
        </fillType>
then it is correct in the menu
6
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by jb3pc4sale on December 13, 2018, 01:42:43 PM »
Glad I could help
7
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by nielsen362 on December 13, 2018, 01:41:42 PM »
Found my mistake, i had the wrong path for the fillTypes, now it works, thank you so much  ;D
8
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by jb3pc4sale on December 13, 2018, 01:04:40 PM »
Ok what you have not edit is the 2 xml you need to add what you want to happen in each equipment you want to do what. I guessing you are trying to add alfalfa only to the map you want take a look down in the xmls and you will see each equipment that you need to add to the xml for that equipment.
  <fruitTypeCategories>
        <fruitTypeCategory name="GRAINHEADER" >WHEAT BARLEY OAT CANOLA SOYBEAN ALFALFA SORGHUM BLACKBEAN SUDANGRASS CLOVER PEANUT RICE</fruitTypeCategory>
        <fruitTypeCategory name="MAIZEHEADER" >MAIZE SUNFLOWER CORN2 TOBACCO</fruitTypeCategory>
        <fruitTypeCategory name="MAIZECUTTER" >MAIZE CORN2 SUDANGRASS</fruitTypeCategory>
        <fruitTypeCategory name="DIRECTCUTTER" >GRASS WHEAT BARLEY OAT CANOLA SOYBEAN ALFALFA SORGHUM</fruitTypeCategory>
        <fruitTypeCategory name="PICKUP" >GRASS DRYGRASS</fruitTypeCategory>
        <fruitTypeCategory name="SOWINGMACHINE" >WHEAT BARLEY OAT CANOLA SOYBEAN OILSEEDRADISH GRASS ALFALFA SORGHUM TOBACCO BLACKBEAN SUDANGRASS CLOVER RICE</fruitTypeCategory>
        <fruitTypeCategory name="SUGARCANE_PLANTER" >SUGARCANE</fruitTypeCategory>
        <fruitTypeCategory name="PLANTER" >MAIZE SUNFLOWER SOYBEAN SUGARBEET COTTON SORGHUM CORN2 SUDANGRASS PEANUT</fruitTypeCategory>
        <fruitTypeCategory name="WEEDER" >OILSEEDRADISH GRASS</fruitTypeCategory>
    </fruitTypeCategories>

    <fruitTypeConverters>
        <fruitTypeConverter name="FORAGEHARVESTER">
            <converter from="MAIZE"     to="CHAFF"         factor="7.8" />
            <converter from="GRASS"     to="GRASS_WINDROW" factor="1.0" windrowFactor="1.0" />
            <converter from="WHEAT"     to="CHAFF"         factor="4.0" windrowFactor="1.0" /> <!-- straw 1:1 conversion -->
            <converter from="BARLEY"    to="CHAFF"         factor="4.0" windrowFactor="1.0" /> <!-- straw 1:1 conversion -->
            <converter from="OAT"       to="CHAFF"         factor="4.0" windrowFactor="1.0" /> <!-- straw 1:1 conversion -->
            <converter from="CANOLA"    to="CHAFF"         factor="3.0" />
            <converter from="SUNFLOWER" to="CHAFF"         factor="3.0" />
            <converter from="SOYBEAN"   to="CHAFF"         factor="3.0" />
            <converter from="POPLAR"    to="WOODCHIPS"     factor="3.0" />
         <converter from="ALFALFA"     to="GRASS_WINDROW" factor="1.0" windrowFactor="1.0" />
         <converter from="SORGHUM"   to="CHAFF"         factor="3.0" />
         <converter from="SUDANGRASS"   to="CHAFF"         factor="3.0" />
        </fruitTypeConverter>
        <fruitTypeConverter name="MOWER">
            <converter from="GRASS"     to="GRASS_WINDROW" factor="1.0" windrowFactor="1.0" />
            <converter from="WHEAT"     to="STRAW"         factor="1.0" windrowFactor="1.0" />
            <converter from="BARLEY"    to="STRAW"         factor="1.0" windrowFactor="1.0" />
            <converter from="OAT"       to="STRAW"         factor="1.0" windrowFactor="1.0" />
         <converter from="ALFALFA"     to="GRASS_WINDROW" factor="1.0" windrowFactor="1.0" />
         <converter from="CLOVER"     to="GRASS_WINDROW" factor="1.0" windrowFactor="1.0" />
        </fruitTypeConverter> that is for fruitTypes and you need to look down in the fillTypes too.

<fillTypeCategories>
        <fillTypeCategory name="BULK" >WHEAT BARLEY OAT CANOLA SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET MANURE SEEDS FORAGE FORAGE_MIXING CHAFF WOODCHIPS SILAGE STRAW GRASS_WINDROW DRYGRASS_WINDROW SUGARCANE FERTILIZER PIGFOOD LIME ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO PEANUT RICE</fillTypeCategory>
        <fillTypeCategory name="LIQUID" >MILK FUEL WATER DIESEL DEF</fillTypeCategory>
        <fillTypeCategory name="PIECE" >WOOL TREESAPLINGS EGG</fillTypeCategory>
        <fillTypeCategory name="WINDROW" >STRAW DRYGRASS_WINDROW GRASS_WINDROW</fillTypeCategory>
        <fillTypeCategory name="COMBINE" >WHEAT BARLEY OAT CANOLA SUNFLOWER SOYBEAN MAIZE ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO PEANUT RICE</fillTypeCategory>
        <fillTypeCategory name="SPRAYER" >LIQUIDFERTILIZER HERBICIDE</fillTypeCategory>
        <fillTypeCategory name="SPREADER" >FERTILIZER</fillTypeCategory>
        <fillTypeCategory name="AUGERWAGON" >WHEAT BARLEY OAT CANOLA SOYBEAN SUNFLOWER MAIZE FERTILIZER SEEDS ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO PEANUT RICE</fillTypeCategory>
        <fillTypeCategory name="FORAGEWAGON" >STRAW GRASS_WINDROW DRYGRASS_WINDROW CHAFF SILAGE</fillTypeCategory>
        <fillTypeCategory name="SILAGETRAILER" >STRAW GRASS_WINDROW DRYGRASS_WINDROW CHAFF SILAGE WOODCHIPS SUGARCANE</fillTypeCategory>
        <fillTypeCategory name="TRAINWAGON" >WHEAT BARLEY OAT CANOLA MAIZE SUNFLOWER SOYBEAN SUGARBEET POTATO ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO PEANUT RICE</fillTypeCategory>
        <fillTypeCategory name="FORAGEHARVESTER" >CHAFF GRASS_WINDROW WOODCHIPS</fillTypeCategory>
        <fillTypeCategory name="SLURRYTANK" >LIQUIDMANURE DIGESTATE</fillTypeCategory>
        <fillTypeCategory name="MANURESPREADER" >MANURE</fillTypeCategory>
        <fillTypeCategory name="FORK" >MANURE SILAGE CHAFF STRAW GRASS_WINDROW DRYGRASS_WINDROW</fillTypeCategory>
        <fillTypeCategory name="ANIMAL" >COW_TYPE_BRAHMAN_GREY COW_TYPE_BRAHMAN_LIGHT_BROWN COW_TYPE_BRAHMAN_WHITE COW_TYPE_BRAHMAN_BROWN COW_TYPE_BROWN COW_TYPE_BROWN_WHITE COW_TYPE_BLACK COW_TYPE_BLACK_WHITE SHEEP_TYPE_WHITE SHEEP_TYPE_BROWN SHEEP_TYPE_BLACK_WHITE SHEEP_TYPE_BLACK PIG_TYPE_RED PIG_TYPE_WHITE PIG_TYPE_BLACK_WHITE PIG_TYPE_BLACK CHICKEN_TYPE_BLACK CHICKEN_TYPE_WHITE CHICKEN_TYPE_BROWN CHICKEN_TYPE_ROOSTER</fillTypeCategory>
        <fillTypeCategory name="HORSE" >HORSE_TYPE_BEIGE HORSE_TYPE_BLACK HORSE_TYPE_BROWN HORSE_TYPE_BROWN_WHITE HORSE_TYPE_DARK_BROWN HORSE_TYPE_GREY HORSE_TYPE_LIGHT_BROWN HORSE_TYPE_RED_BROWN</fillTypeCategory>
        <fillTypeCategory name="FARMSILO" >WHEAT BARLEY OAT CANOLA SUNFLOWER SOYBEAN MAIZE POTATO SUGARBEET SUGARCANE ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO RICE PEANUT</fillTypeCategory>
        <fillTypeCategory name="HAYLOFT" >STRAW DRYGRASS_WINDROW</fillTypeCategory>
        <fillTypeCategory name="LOADINGVEHICLE">WHEAT BARLEY OAT CANOLA SUNFLOWER SOYBEAN MAIZE SEEDS FORAGE CHAFF WOODCHIPS SILAGE FERTILIZER LIME ALFALFA CLOVER SORGHUM SUDANGRASS CORN2 BLACKBEAN TOBACCO PEANUT RICE</fillTypeCategory>
    </fillTypeCategories>

9
Support Topics 2019 / Re: FS19 2x mod map with mod foliages
« Last post by nielsen362 on December 13, 2018, 12:59:57 PM »
I have it set up exactly like you have the only difference is mine is 4x map, this is strange
10
Support Topics 2019 / FS19 2x mod map with mod foliages
« Last post by jb3pc4sale on December 13, 2018, 11:32:57 AM »
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