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June 17, 2018, 09:15:36 PM

Author Topic: Idaho, USA - TMZ Timber Edition  (Read 4831 times)

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Offline tmzdesign (OP)

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Idaho, USA - TMZ Timber Edition
« on: December 22, 2014, 06:06:32 AM »
Idaho, USA - TMZ Timber Edition




http://americaneaglesmodding.com/index.php?action=downloads;sa=view;down=1047

  There is now one main farm that combines all operations in one new location. Sheep and Dairy have new larger setups and a new feed center has been built nearby.  The grain storage has been redone to hold more grain and look more realistic.  The BGA plant has been moved to the farm and more silage bunkers have been added. the BGA plant accepts wood chips and a woodchip storage building has been added nearby. a sawmill has been built at the farm and lights have been added to all felicities at the farm to allow for 24 hour operations.

the forestry location has been expanded and 10 new locations have been added. the new locations have been hidden so if you don't want to use them you wont see a big open space every time you drive by but there not hard to find if you want to use them. The garage doors on the buildings are opened by approaching them from the right side until the open icon appears.  The grain storage facilcity has one "AllInOne" load out point for grains.  Drive under the overhead bin and follow the directions in the help window.

 All of the main crops are available, plus oat and soybean.  There are 5 sell points for grain, 2 for potato, and 1 for sugar beets.  All sell points are on the PDA and marked clearly.  wool is sold at Basset auction. Manure can be sold at the garden center and straw/bales at the Horse ranch.

the chickens, pigs and beef have been removed for now. they may be brought back in a future version of this map. I felt that were not realistic enough compared with real operations     
 

Offline dixiecupdrinker

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Re: Idaho, USA - TMZ Timber Edition
« Reply #1 on: December 24, 2014, 01:36:19 PM »
Any chance of a soil mod version? I really like all the changes you made. Nice map.
 

Offline TitanII

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Re: Idaho, USA - TMZ Timber Edition
« Reply #2 on: December 27, 2014, 12:17:51 PM »
How do I water my livestock. I have a portible water trailer but cant find a place to fill it.
 

Offline tmzdesign (OP)

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Re: Idaho, USA - TMZ Timber Edition
« Reply #3 on: December 27, 2014, 03:55:50 PM »
How do I water my livestock. I have a portible water trailer but cant find a place to fill it.

depends on which species your trying to fill. for  the cows you almost touch the fence before the trigger appears. for the sheep you just drive by it in the barn       

Any chance of a soil mod version? I really like all the changes you made. Nice map.

I will look into it depends on how difficult it is to add. if its easy i probably would.
 

Offline TitanII

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Re: Idaho, USA - TMZ Timber Edition
« Reply #4 on: December 27, 2014, 05:30:52 PM »
depends on which species your trying to fill. for  the cows you almost touch the fence before the trigger appears. for the sheep you just drive by it in the barn       

I will look into it depends on how difficult it is to add. if its easy i probably would.


Yes, but how do I fill my water tanker
 

Offline tmzdesign (OP)

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Re: Idaho, USA - TMZ Timber Edition
« Reply #5 on: December 27, 2014, 06:20:10 PM »

Yes, but how do I fill my water tanker

ive actually never used the water fill points on this map even before i edited it i always use the placeable waterstation on fs-uk
http://fs-uk.com/mods/view/32670
 

Offline GleanerR62

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Re: Idaho, USA - TMZ Timber Edition
« Reply #6 on: February 16, 2015, 01:39:51 PM »
how do i get rid of this
« Last Edit: February 16, 2015, 01:46:15 PM by GleanerR62 »

 

Offline gatorguy

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Re: Idaho, USA - TMZ Timber Edition
« Reply #7 on: February 16, 2015, 03:25:58 PM »
You must have a whole bunch of copies of that mod in your mods folder, otherwise-you have a xml mixup
 

Offline dixiecupdrinker

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Re: Idaho, USA - TMZ Timber Edition
« Reply #8 on: April 04, 2015, 09:50:24 AM »
Whats the fix for not being able to get Canola out of bin?
 

Offline JimmytheGeek

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Re: Idaho, USA - TMZ Timber Edition
« Reply #9 on: April 04, 2015, 10:34:27 AM »
how do i get rid of this

You likely have a mod conflict, check your log.
A descendant of farmers, I'm the entire IT department for a small, rural-town library.
 

Offline farmerboy69

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Re: Idaho, USA - TMZ Timber Edition
« Reply #10 on: April 04, 2015, 12:08:24 PM »
You likely have a mod conflict, check your log.
the only way to fix a mod conflict is to pull all mods out and test them 2 at a time unit he finds them but his log will just points out all the ones with errors on them







 

Offline dixiecupdrinker

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Re: Idaho, USA - TMZ Timber Edition
« Reply #11 on: April 04, 2015, 04:08:14 PM »
Ill work on that. It has to be something along those lines because I cant get the kinze cart to accept sorghum and I know it does.

Post Merge: April 05, 2015, 10:54:31 PM
I found the problem, it was missing "rape" in the allinonesilo in I3d. I also changed everything that said Canola to Rape. Problem solved.
« Last Edit: April 05, 2015, 10:54:31 PM by dixiecupdrinker »
 

Offline fordman992

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Re: Idaho, USA - TMZ Timber Edition
« Reply #12 on: August 11, 2015, 10:42:10 PM »
The farm disappears for some reason.
"I asked Jesus, "How much do you love me?" Jesus replied, "This much" and stretched his arms on the cross and died for me. If you love Jesus , put this as your signature. 97% WON'T do it. Only 3% will stand up.
 

Offline tmzdesign (OP)

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Re: Idaho, USA - TMZ Timber Edition
« Reply #13 on: August 11, 2015, 11:45:19 PM »
The farm disappears for some reason.

Mod conflict. Try removing all other mods and see if that fixes it
 

Offline fordman992

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Re: Idaho, USA - TMZ Timber Edition
« Reply #14 on: August 12, 2015, 08:52:03 AM »
Still gone. The only things that were installed were Farming Classics, Titanium Edition Addon, and Forstmod. It did say in a warning box though that I needed to put some songs on my playlist on the radio mod even though the radio mod wasn't in the mods folder. Should I check my logfile?

Post Merge: August 12, 2015, 08:59:12 AM
this is what the log file said when there were no mods, except for the ones mentioned in the previous post, in the mods folder:
Idaho, USA - TMZ Timber Edition: Register Fill type: Pig, Beef,
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/Idaho_tmz_Timber_Edition/map01.i3d (5.19mb in 50358.47 ms)
created WoolPaletteCollector, id: 28409.000000
dataS2/character/pedestrians/casual02.i3d (0.31mb in 58.40 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 59.29 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 41.62 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 207.19 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 57.67 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 50.51 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 174.73 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 28.93 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 54.53 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 38.73 ms)
Warning: io.open, only write mode ('w') is allowed
data/vehicles/trailers/kroeger/HKD302.i3d (0.01mb in 598.39 ms)
data/vehicles/steerable/deutz/deutzAgrotronK420.i3d (0.02mb in 461.76 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 66.94 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 98.25 ms)
data/vehicles/steerable/kuhn/kuhnSPVConfort12.i3d (0.02mb in 340.40 ms)
data/vehicles/steerable/amazone/amazonePantera.i3d (0.05mb in 344.80 ms)
data/vehicles/trailers/krone/kroneZX550GD.i3d (1.84mb in 373.66 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 27.36 ms)
data/vehicles/steerable/caseIH/caseIHQuadtrac600.i3d (0.02mb in 332.76 ms)
data/vehicles/steerable/deutz/deutz7545RTS.i3d (0.02mb in 262.20 ms)
data/vehicles/cutters/deutz/deutzCutter7545RTS.i3d (0.60mb in 172.70 ms)
data/vehicles/cutters/deutz/deutzCornCutter7545RTS.i3d (0.01mb in 55.31 ms)
data/vehicles/tools/horsch/terrano8FX.i3d (0.01mb in 172.82 ms)
data/vehicles/tools/amazone/amazoneCondor15001.i3d (0.02mb in 282.81 ms)
data/vehicles/steerable/caseIH/caseIHSteiger600.i3d (0.02mb in 56.20 ms)
data/vehicles/steerable/deutz/deutzAgrotronX720.i3d (0.02mb in 264.59 ms)
data/vehicles/steerable/lizard/wheelLoader.i3d (0.02mb in 252.02 ms)
data/vehicles/tools/poettinger/poettingerServo650.i3d (0.01mb in 633.95 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/WeidemannWoodClaw/WeidemannWoodClaw.i3d (0.01mb in 94.32 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/StihlMS660_toolbox/StihlMS660_toolbox.i3d (0.01mb in 305.96 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T.i3d (0.02mb in 372.44 ms)
data/vehicles/tools/extraWeight02.i3d (0.04mb in 28.47 ms)
data/vehicles/steerable/krone/kroneBigM500.i3d (0.03mb in 378.38 ms)
Error: failed to load i3d file 'data/maps/models/objects/pallets/woolPallet.i3d'
Call Stack:
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1009) : printCallstack
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FillablePallet.lua(157) : loadSharedI3DFile
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(309) : loadFromAttributesAndNodes
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(399) : loadVehiclesFinish
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(530) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(942) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Warning: corrupt savegame, item 0 with className FillablePallet could not be loaded
Error: failed to load i3d file 'data/maps/models/objects/pallets/woolPallet.i3d'
Call Stack:
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1009) : printCallstack
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FillablePallet.lua(157) : loadSharedI3DFile
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(309) : loadFromAttributesAndNodes
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(399) : loadVehiclesFinish
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(530) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(942) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Warning: corrupt savegame, item 1 with className FillablePallet could not be loaded
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/sawMill/sawMill.i3d (0.01mb in 644.27 ms)
Error: failed to load i3d file 'data/maps/models/objects/pallets/woolPallet.i3d'
Call Stack:
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1009) : printCallstack
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/objects/FillablePallet.lua(157) : loadSharedI3DFile
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(309) : loadFromAttributesAndNodes
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(399) : loadVehiclesFinish
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(530) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(942) : asyncCallbackFunction
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1031) : asyncCallbackFunction
Warning: corrupt savegame, item 4 with className FillablePallet could not be loaded
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/WoodChipStorage/WoodChipStorage.i3d (0.00mb in 122.67 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 97.65 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 414.24 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_1grow.i3d (0.00mb in 45.18 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_2grow.i3d (0.00mb in 21.07 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine20grow.i3d (0.00mb in 20.05 ms)
C:/Users/Owner/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine15grow.i3d (0.00mb in 21.87 ms)
data/vehicles/cars/car6.i3d (0.38mb in 100.63 ms)
data/vehicles/cars/car1.i3d (0.43mb in 128.42 ms)
data/vehicles/cars/car4.i3d (0.33mb in 62.63 ms)
data/vehicles/cars/car5.i3d (0.37mb in 93.04 ms)
data/vehicles/cars/car3.i3d (0.39mb in 144.07 ms)
data/vehicles/cars/car2.i3d (0.42mb in 83.07 ms)
data/vehicles/cars/car7.i3d (0.47mb in 98.67 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/caseIH/caseIHMagnum340TwinWheel.i3d (0.02mb in 660.90 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 2013/pdlc/titaniumAddon/kramer/kramerKL600.i3d (0.01mb in 255.33 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 25.86 ms)
Lua: Unknown entity id: 0 method name: delete
Call Stack:
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(1046) : delete
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(1118) : deleteSharedI3DFiles
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/MainScreen.lua(247) : doExit
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
  =(tail call)(-1)
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
  D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(975) : mouseEvent
« Last Edit: August 12, 2015, 08:59:12 AM by fordman992 »
"I asked Jesus, "How much do you love me?" Jesus replied, "This much" and stretched his arms on the cross and died for me. If you love Jesus , put this as your signature. 97% WON'T do it. Only 3% will stand up.
 

Offline tmzdesign (OP)

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Re: Idaho, USA - TMZ Timber Edition
« Reply #15 on: August 12, 2015, 11:16:13 AM »
Not sure. No one else has the same problem. Try deleting your copy and redownloading
 

Offline fordman992

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Re: Idaho, USA - TMZ Timber Edition
« Reply #16 on: August 12, 2015, 02:39:24 PM »
ok!
"I asked Jesus, "How much do you love me?" Jesus replied, "This much" and stretched his arms on the cross and died for me. If you love Jesus , put this as your signature. 97% WON'T do it. Only 3% will stand up.
 

Offline fordman992

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Re: Idaho, USA - TMZ Timber Edition
« Reply #17 on: October 21, 2016, 11:25:35 PM »
I just realized what was wrong! I had followed the pda and it directed me to where the original farm was. I played recently on this map again and I snooped around and found the farm. The pda map wasn't changed from the original, wasn't it? That's what threw me off. This is a great map and I'll play it more often now that I found the farm.
"I asked Jesus, "How much do you love me?" Jesus replied, "This much" and stretched his arms on the cross and died for me. If you love Jesus , put this as your signature. 97% WON'T do it. Only 3% will stand up.
 

Offline Chalako

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Re: Idaho, USA - TMZ Timber Edition
« Reply #18 on: August 07, 2017, 11:02:14 AM »
Since this is a map that includes logging, i like to know where i can find good logging equipment to download.I prefere a site that can be trusted like this one.Thank you!!
 

Offline JohnDeere1952

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Re: Idaho, USA - TMZ Timber Edition
« Reply #19 on: August 07, 2017, 12:37:33 PM »
Since this is a map that includes logging, i like to know where i can find good logging equipment to download.I prefere a site that can be trusted like this one.Thank you!!
Here are some links
https://www.fs-uk.com/fs-mods/view/34559/Forest-Mod---BETA-mod-for-fs-2013
Also google search forestry mods for fs 2013
You will find a few mods for forestry.
There were not a lot of good forestry mods in FS 13 . The link posted has the mods from the creators of the forestry mod in 13.

  FS UK  can be trusted as well as this site.
« Last Edit: August 07, 2017, 12:42:41 PM by JohnDeere1952 »

Wait for the Lord; be strong and take heart and wait for the Lord. Psalm 27:14






 

Offline Chalako

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Re: Idaho, USA - TMZ Timber Edition
« Reply #20 on: August 07, 2017, 02:01:17 PM »
Thanks!!!

Post Merge: August 07, 2017, 02:04:17 PM
I tryed it but the mod was not found on Modhub.
« Last Edit: August 07, 2017, 02:04:17 PM by Chalako »
 

Offline JohnDeere1952

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Re: Idaho, USA - TMZ Timber Edition
« Reply #21 on: August 07, 2017, 03:26:31 PM »
Thanks!!!

Post Merge: August 07, 2017, 02:04:17 PM
I tryed it but the mod was not found on Modhub.
Try this link then. This link works , although I am not a big fan of the sites owner. The download will be clean though.
http://www.modhub.us/farming-simulator-2013-mods/forest-mod-2-0-beta/

Wait for the Lord; be strong and take heart and wait for the Lord. Psalm 27:14






 

 

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